ARM Cortex-A72 tuning: IPC

If you read my posts about ARM Cortex-A72 micro-architecture:

you’re probably wondering, “How I do I reduce all of this to practice on Raspberry Pi 4?”

Program performance tuning is experimental and is measurement-based.
Our goal is to reduce program execution time by efficiently exploiting the underlying machine micro-architecture. Tuning follows a systematic, multi-step process:

  1. Initial design and code.
  2. Run and measure execution time and performance events.
  3. Analyze measurements.
  4. Make a hypothesis about performance bottlenecks.
  5. Change the code.
  6. Go to step 2 until you’re satisfied.

“Satisfied” is a bit subjective, but generally means “produces a result within a defined time constraint”, “achieves the desired frame rate,” or some other time-related design requirement.

You will need performance measurement tools and techniques. This is where hardware performance events come into play. Raspberry Pi OS is Linux, and fortunately, Linux has a mature performance measurement infrastructure. Performance Events for Linux, often called “PERF,” is the best way to get started. I’ve written extensively about PERF including my three part PERF tutorial:

The PERF tutorial illustrates performance measurement and tuning on Raspberry Pi models 1, 2 and 3. The mechanics of running PERF are the same on Raspberry Pi 4. Please see my other articles about Cortex-A72 performance tuning:

Lately, I have been experimenting with program performance self-monitoring using the Linux perf_event_open() system call. Stay tuned for more details and code. For the moment, I’m going to focus on ARM Cortex-A72 performance events — good enough to help you apply techniques and commands in the PERF tutorial.

Cortex-A72 performance events

A performance event is the occurrence of a micro-architectural condition. The simplest example events are retired instructions and processor (CPU) cycles. A retired instruction event occurs every time an instruction successfully completes (architectural) execution. A processor cycle event occurs every processor clock tick.

Each Cortex-A72 core has six performance counter registers. Using a tool like PERF, a performance event is assigned to each register. Yes, you can measure up to six performance events simultaneously, i.e., in a single experimental execution run. [More events can be measured via counter multiplexing, but I’m keeping things simple here.] The trick is to choose and configure the performance events that help you test your performance tuning hypothesis.

The ARM Cortex-A72 performance events are listed in the ARM Cortex-A72 Technical Reference Manual (TRM) available at the ARM corporate web site. The list is rather long and not all of the events are particularly relevant for application programmers. Thus, I won’t list them all here. There are several major event categories:

  • Instructions and cycles
  • Level 1 instruction (L1I) cache events
  • Level 1 data (L1D) cache events
  • Level 2 (L2) cache events
  • Level 1 instruction TLB (L1 ITLB) events
  • Level 1 data TLB (L1 DTLB) events
  • Branches and mispredicted branches
  • Bus and primary memory access
  • Memory barriers (speculative)
  • Instruction mix (speculative)
  • Exceptions taken
  • System register access

These are my own categories and should give you a rough impression about the kinds of micro-architectural events you can measure on Raspberry Pi 4. I listed the categories from highest to lowest priority placing the most relevant and generally useful event categories near the top of the list.

Each Coretex-A72 performance event type is assigned an event number. The event number identifies the event to measurement tools and to the event counting hardware.

Time and instruction events

Processor/CPU cycles and retired instructions are the true all-rounders.

Processor cycles are a good proxy for actual execution time. Sure, you can measure wall-clock or CPU execution time using the Linux time command or system calls like gettimeofday(), time(), clock() or clock_gettime(). The CPU cycle event lets us measure time using a performance counter register. The cycle count tells us approximately how much CPU time was consumed by the program under test.

As mentioned earlier, the retired instruction event counts the number of successfully (architecturally) completed instructions. Given a specific data set, every program has a specific amount of work to be accomplished. Particularly in the case of a single-threaded program, the program executes the same instructions for the same given data set, every time. Thus, the retired instruction count is a measure of work accomplished and should be (roughly) the same every experimental run, assuming the same data set and no outside interference. (You shouldn’t run other applications while testing. Control the test environment!)

    Number  Mnemonic      Name 
------ ------------ ------------------------------------
0x08 INST_RETIRED Instruction architecturally executed
0x11 CPU_CYCLES Cycle
0x1B INST_SPEC Operation speculatively executed

Instructions per cycle (IPC)

Two basic performance tuning goals are:

  • Reduce the number of processor cycles, and
  • Reduce the number of retired instructions.

Reducing the number of processor cycles should reduce the overall execution time. That assumes, of course, that overall execution time is not dominated by input/output, page faults, human wait (interaction) time, or some other major factor!

Reducing the number of retired instructions should reduce the amount of work performed by the program. Optimizing compilers work hard to reduce the number of instructions in tight inner loops. In terms of conventional wisdom, the fastest instruction is an instruction which is never executed in the first place.

Practically, however, one program can execute more instructions and achieve a shorter execution time than another program (assuming the same data set and functionality, of course). How can this be? It comes down to a few fundamental factors:

  • Read and use data from fast cache memory.
  • Reducing reads (writes) from (to) slow primary memory.
  • Execute computations concurrently.
  • Overlap execution with read and write operations.

Short answer, it comes down to exploiting instruction-level parallelism (ILP), temporal data locality and spatial data locality.

Instructions per cycle (IPC) is one simple measure that tells us how we are doing overall. IPC is easy to measure and compute: Count the number of retired instructions, count the number of processor cycles, and divide:

    INST_RETIRED / CPU_CYCLES

The IPC ratio indicates the amount of useful work done during each processor cycle and we want to maximize it.

Goal IPC is very much application dependent. For a given critical inner loop, one might ask, “How many concurrent operations (computations, reads, writes) can Cortex-A72 perform assuming the data are cache-resident?” If IPC is significantly less than one, it’s probably time to tune. In scientific code with a mix of integer and floating point operations, an IPC of 2 is a good starting goal.

Speculative execution

ARM Cortex-A72 is a superscalar processor which predicts branch direction and executes instructions speculatively along predicted program paths. The A72 is capable of counting many speculative event types. Speculative event types are explicitly identified in the ARM Cortex-A72 Technical Reference Manual; Look for “_SPEC” in the event mnemonic.

The speculated instruction event count is the number of ARMv8-A issued
speculatively during program execution. Ideally, branch predictions are always correct and every speculatively issued instruction eventually retires. Speculatively issued instructions on a wrong path consume execution resources just like correct path instructions that retire. Unfortunately, wrong path results are discarded, thereby wasting any resources which they consumed. Fewer wrong-path instructions produces less waste, that is, fewer wrong-path instructions start execution, consume resources, and are discarded.

The ratio of speculated instructions to retired instructions:

    INST_RETIRED / INST_SPEC

indicates how often speculated instructions resolved into retirement. Best case, this ratio is one — all speculated instructions eventually retired (i.e., few execution resources are wasted).

Example: Matrix multiplication

Matrix multiplication is the classic example of performance tuning for micro-architecture. Mathematics specifies the end result — the matrix product. Algorithmically, however, there are two ways to compute the matrix product:

  1. Textbook algorithm and code: Straightforward implementation of the mathematics.
  2. Loop nest interchange algorithm and code: Cache-friendly implementation which exploits temporal and spatial locality.

For more detail about the algorithms and code, please see Textbook matrix multiplication (part 1) and Faster matrix multiplication (part 2).

I ran both the textbook and loop nest interchange programs on Raspberry Pi 4. The textbook code took 28.6 seconds and, as expected, the interchange code took more time, 19.6 seconds. Here are the raw event counts:

    Event                    Textbook        Interchange 
----------------------- -------------- --------------
Retired instructions 38,227,831,497 60,210,830,503
CPU cycles 42,041,568,760 29,332,934,027
Instructions per cycle 0.909 2.053

The textbook program executed less than one instruction per processor cycle, 0.909 IPC. The textbook code underperforms with respect to the availability of Cortex-A72 execution units (two integer, two FP units) and the opportunity to overlap computation with memory access. The interchange program achieves a respectable 2.053 instructions per cycle. The interchange version consumes far fewer processor cycles than the textbook version.

Just for grins, multiply the CPU cycle counts by the Raspberry Pi 4 clock period (the inverse of the 1.5GHz clock frequency). You get approximately the measured clock() CPU times: 28.028 seconds versus 28.6 actual and 19.555 seconds vs. 19.6 seconds actual.

Here are the raw event counts for retired and speculated instructions:

    Event                    Textbook        Interchange 
----------------------- -------------- --------------
Retired instructions 38,227,831,497 60,210,830,503
Speculated instructions 46,576,925,991 60,254,256,720
Retired / speculated 0.821 0.999

The interchange version has a near ideal retired to speculated instruction ratio (0.999). The textbook slightly underperforms with nearly 8 million speculated instructions started and abandoned.

The programs are written in C and compiled with the -O0 optimization level. Try -O3. The results may further surprise you. 🙂

Copyright © 2021 Paul J. Drongowski

Winter NAMM 2021: Do you believe?

Whew! Writing articles about ARM Cortex-A72 took quite a bit of time and effort (Part 1: Fetch and branch, Part 2: Execution and load/store).

If you drop by my site for music tech and synth info, never fear, I’m still playing with musical toys. The holiday gift return season is upon us and there are bargains popping up every day. Mint or lightly used open box items are available at a discount — a great way to stretch scarce cash. I hope to post mini-reviews as toys and time allow.

Even though the pandemic (sadly) rages on, Winter NAMM 2021 is next week (18-22 January 2021). Like many other events, Winter NAMM 2021 is virtual. Brick and mortar NAMM is replaced by NAMM Believe In Music Week. It doesn’t cost anything to register, so “Why not?”

I took a quick spin through the Believe In Music site and the organizers have done a terrific job. There, you will find the latest information about existing products and new products as they are announced. Some companies, like Yamaha, have placeholders for information to be released once the press (publication) embargo expires.

However, teasers sneak through! On Wednesday, January 20, Yamaha have four sessions scheduled:

  • New Yamaha Synth Product First Look (10AM)
  • New Yamaha Synth Product Integration (12PM)
  • New Yamaha Synth Product Playthrough (2PM)
  • New Yamaha Synth Product (3PM)

Definitely something to look forward to. So, register now and start looking for Easter eggs like this!

BTW, Yamaha have already published many Winter NAMM 2021 press releases on PR Web. Seach for “Yamaha” — or any other big-time vendor. That’s how I found the new Yamaha MSP3A compact reference monitor ($199 USD MAP). Before Christmas, I was shopping for a pair of mini monitors and would have consider these had I known about them. Went with Eris 4.5 which are more in line with my budget.

Given the NAMM Believe In Music Week site, there isn’t much need to preview products here on my site. (Time is precious and is not fungible.) However, if you’re a doting grandparent, I do recommend checking Soundbops. 🙂

Soundbops

In toys we trust. Go Browns!

Copyright © 2021 Paul J. Drongowski

ARM Cortex-A72 execution and load/store

I hope you had an opportunity to read about ARM Cortex-A72 fetch and processing. ARM Cortex-A72 is the high performance application core in the Broadcom BCM2711, also known as the Raspberry Pi 4. In this post, I’m going to continue my exploration of the A72 micro-architecture, concentrating on the execution units and load/store operation.

Execution pipelines

Cortex-A72 has eight independent execution units (pipelines):

  • Branch: Branch micro-ops
  • Integer 0: Integer ALU micro-ops
  • Integer 1: Integer ALU micro-ops
  • Integer Multi-Cycle: Integer shift-ALU, multiply, divide, CRC and sum-of-absolute differences micro-ops
  • FP/ASIMD 0: ASIMD ALU, ASIMD misc, ASIMD integer multiply, FP convert, FP misc, FP add, FP multiply, FP divide and crypto micro-ops
  • FP/ASIMD 1: ASIMD ALU, ASIMD misc, FP misc, FP add, FP multiply, FP square root and ASIMD shift micro-ops
  • Load: Load and register transfer micro-ops
  • Store: Store and special memory micro-ops

The Cortex-A72 front-end puts micro-ops into per-pipe issue queues which, in turn, feed the execution units. There are eight issue queues. The queues have eight entries each except the branch queue, which has ten entries (66 queue entries total like the old Cortex-A57). The queues provide rate-balancing between the core front-end (i.e., the instruction/micro-op stream) and the execution units. The queues allow greater parallelism between units, too, letting each pipeline run at its own independent single- or multi-cycle speed.

ARM Cortex-A72 micro-architecture (Source: Hiroshige Goto)

The branch and integer pipes are very fast, each pipe executing a micro-op in a single processor cycle. The integer pipelines have multiple, zero-cycle forwarding datapaths. These paths, sometimes called “by-passes,” send intermediate results directly to stages (computations) needing the result right darned now without writing the result into the rename register file first.

The integer multi-cycle pipe handles integer micro-ops which require 2 or more processor cycles for execution. Shift operations are relatively fast: 2+ cycles. Integer multiplication has a 3 to 5 cycle latency. Integer divide is relatively slow taking anywhere from 4 to 20 cycles. Multiplication can be accelerated through dedicated combinational logic; division is sequential by nature and requires many steps.

The FP (floating point) and ASIMD (Advanced Single Instruction Multiple Data) units perform floating point and SIMD computations. Both units are generalist and perform commonly occurring FP operations: FP ADD, SUB, MUL, NEG, ABS, MAX, MIN, etc. Execution latency varies from 3 to 4 cycles for these basic operations. The FP pipes support late forwarding of FP MUL products to FP multiply-accumulate micro-ops, letting FP multiply-accumulate complete in 6 cycles.

Each FP unit is a specialist, too:

  • FP/ASIMD 0: FP CONVERT, ROUND, DIV, CRYPTO
  • FP/ASIMD 1: FP COMPARE, SQRT

FP divide and square root operations are performed using iterative algorithms. Only one FP DIV or SQRT operation at a time may execute in a pipe. Latencies are long: 6 to 18 cycles for DIV and 6 to 32 cycles for SQRT, depending upon FP datatype.

Please see the ARM Cortex-A72 Software Optimization Guide for detailed instruction timing, pipe assignment and ASIMD operation.

Load and store micro-ops are executed by the load and store units. The load and store units are mutually independent. One load and one store micro-op can execute each processor cycle. (Load and store are discussed below.) Load and store micro-ops issue speculatively. Under speculative execution, a load or store may reside on a correctly predicted branch path (the correct path) or an incorrectly predicted branch path (the wrong path). Loads, stores and associated data on a wrong path must be discarded. Store operations are buffered (wait) until they are determined to be on the correct path and are committed architecturally to primary memory.

Memory hierarchy

As I mentioned in my Cortex-A72 overview, the Raspberry Pi 4 (Broadcom BCM2711) has a four level memory hierarchy:

          Register          Fast, but small 
|
Level 1 caches
|
Level 2 cache
|
RAM Big, but slow

The RPi4 has four A72 cores. Each core has a register file and level 1 instruction and data caches. The four cores share a single unified level 2 cache and primary memory (RAM).

The register file is the fastest, but has the smallest capacity. Registers are read or written in a single processor cycle. RAM has the most capacity, but is relatively slow. RPi4 primary memory is LPDDR4-3200 SDRAM:

Memory array clock200 MHz
Prefetch size16n
I/O bus clock frequency1600 MHz
Data transfer rate (DDR)3200 Mb/s
Memory accesss bandwidth (MABW)12.8 GB/s

MABW above is peak. Memory bandwidth measurements using RAMspeed/SMP indicate actual RPi4 model B bandwidth is approximately 4.4 GB/s. (RAMspeed/SMP reads/writes memory in 1MB blocks.)

The following table summarizes Cortex-A72 cache characteristics:

L1I cache capacity48KB
L1I cache organizationPer-core, 3-way set associative, 64B line
L1D cache capacity32KB
L1D cache organizationPer-core, 2-way set associative, 64B line
L2 cache capacity1MB
L2 cache organizationShared, 16-way set associative, 64B line

Data accesses are handled by the Level 1 Data (L1D) cache. Instruction fetches are handled by the Level 1 Instruction (L1I) cache. The Level 2 (L2) cache is unified, handling both data and instructions. The Raspberry Pi BCM2711 ARM Peripherals manual states the following caveat with respect to the L2 cache:

BCM2711 provides a 1MB system L2 cache, which is used primarily by the GPU. Accesses to memory are routed either via or around the L2 cache depending on the address range being used.

Thus, application programs should not expect to receive a performance assist from the L2 cache! The VideoCode GPU accesses L2 cache through the Cortex-A72 ACP/AXI interface.

The L1D cache load-to-use latency is 4 cycles when the load hits in the L1D cache. The Level 2 (L2) cache load-to-use latency is 9 cycles when the load hits in the L2 cache.

A read access (e.g., a data load or instruction fetch) first tries the appropriate level 1 cache (Load: L1D cache, Fetch: L1I cache). If it finds the requested item in the level 1 cache — a hit — the item is sent to either the rename registers (for loads) or the instruction decoder (for fetches). Load data may also be sent through a bypass to an execution stage (micro-op) awaiting the incoming data.

If the read access misses the level 1 cache, the request is sent (optionally) to the unified L2 cache. If the requested item is found in L2 cache, the cache line containing the item is written into the level 1 cache, thereby replacing one of the existing lines. This operation is called a “refill.” If the line to be replaced is dirty (modified), then the old value is evicted and is written to primary memory. The requested item is selected from the incoming cache line and is routed to the appropriate destination (i.e., functional unit or instruction decoder).

If the read access misses (or optionally, bypasses) the L2 cache, the 64 byte line containing the item is read from primary memory. The incoming line is written to the level 1 cache (a refill) and (optionally) the L2 cache. Again, dirty lines are evicted.

Instruction and data bytes are read, written and transferred in 64-byte chunks (lines). This is true even if a load instruction requests a single byte from memory. Application programs should strive to use each entire cache line completely before moving on to the next line. Programs that exploit spatial and temporal locality perform better. Programmers need to pay careful attention to algorithm selection, data structure/layout and memory access patterns in order to make good, efficient use of data caching.

The description of Cortex-A72 cache operation above is simplified. Consider, for example, memory transaction types. Memory attributes within the Memory Management Unit (MMU) and page tables determine memory transaction types for each memory region:

  • Write-Back Read-Write-Allocate
  • Write-Back No-Allocate
  • Write-Through
  • Non-cacheable
  • Device

Memory transaction type affects cache behavior.

Write-Back Read-Write-Allocate is the most common and highest performing memory type. Incoming lines are written to the L1D cache and the read (or write) completes from the L1D cache. A store that hits a Write-Back cache line does not update main memory.

Write-Back No-Allocate does not write an incoming line to L1D cache. This prevents cache pollution when accessing large, one-time use data structures.

Non-cacheable memory bypasses both the level 1 caches and L2 cache. Requests go directly to primary memory. The Cortex-A72 treats Write-Through memory as Non-cacheable.

Instruction fetch (more details)

Instruction fetches are speculative and there is no guarantee that fetched instructions are executed. Instructions are aggressively prefetched pursuing either sequential execution flow or branch targets based on path prediction.

The L1I cache is fed by three fill buffers that hold instructions from either the unified L2 cache or primary memory. The fill buffers are non-blocking. A line may remain in a fill buffer until it is transferred to the L1I cache or discarded. Primary memory regions may be marked as non-cacheable regions or the L1I cache may be disabled, and incoming lines are not written to the L1I cache. A line is not committed to the L1I cache unless it is demanded by a fetch. The hardware also has an L2 instruction prefetcher.

Cortex-A72 treats the preload instruction cache instruction (PLDI) as a NOP.

Memory Management Unit

The Memory Management Unit (MMU) performs virtual to physical address translation and enforces secure, restricted access to memory regions. As to security, suffice it to say that the MMU restricts access by Address Space Identifier (ASID) and Virtual Machine Identifier (VMID). These concerns are addressed by the operating system and are generally transparent to application programmers. [And I won’t be dealing with access control here.]

Address type AArch64 AArch32
Virtual address (VA)48 bits 32 bits
Physical address (PA)44 bits 40 bits

The Cortex-A72 hardware supports 4KB, 64KB and 1MB page sizes. The Raspberry Pi Operating System (formerly known as “Raspbian”) organizes primary memory into 4KByte pages. [Huge pages must be enabled in the kernel and I will assume that it’s 4KB all the way on RPi4.] The operating system maintains page tables that specify the physical location of application program pages (both instructions and data).

Application programs use virtual addresses to identify instructions and data items. Conceivably, hardware could use memory-resident page tables to map a virtual address to its corresponding physical address. This approach is way too slow to be practical. Better, the Cortex-A72 maintains page (address) mapping information in a multi-level, hierarchical memory system:

       Level 1 TLB          Fast, but small 
|
Level 2 TLB
|
RAM Big page tables, but slow

The TLB structure is separate from the register/cache/memory hierarchy and it operates independently. The organizing principle is the same — most recent and frequently used mappings reside in fast memory and big page tables reside in slow primary memory.

“TLB” is the acronym for “translation lookaside buffer.” A TLB is an array where each entry describes the mapping from a virtual page to a physical page. Internal operation of a TLB is similar to a data cache. The following table summarizes Cortex-A72 TLB characteristics:

L1I TLB capacity48 entries
L1I TLB organizationFully associative
L1D TLB capacity32 entries
L1D TLB organizationFully associative
L2 TLB capacity1024 entries
L2 TLB organization4-way set associative

The L1I and L2D TLBs support 4KB, 64KB, and 1MB page sizes. The L2 TLB supports 4KB, 64KB, 1MB and 16MB page sizes. (Also, 2MB and 1GB using AArch32 long descriptor format translation.) Alas, Raspberry Pi OS uses 4KB pages.

TLB operation is similar to caching. Address translation is first tried in the L1I TLB (fetches) or L1D TLB (loads and stores). If the translation information is found (a hit), the physical address is returned in one cycle. Access permission is checked at the same time.

If translation misses in a level 1 TLB, address translation is attempted in the main L2 TLB. If the translation information is found, the physical address is returned (after one or more cycles).

If translation misses in the L2 TLB, the MMU performs a hardware translation table walk. (Page tables have a fairly complicated structure which is beyond the scope of this discussion.) Because page tables reside in slow primary memory, a hardware translation table walk takes a relatively long time to complete with respect to an L2 TLB look-up.

If the required page is not in memory and is on the RPi OS swap device, the operating system reads the page into primary memory before attempting re-translation. These exceptions, page faults, are the slowest of all and they should be avoided like the plague.

Once again, program performance depends up good temporal and spatial locality, albeit locality at the page level. An application program can touch as many as 32 different data pages without triggering an L1D TLB refill:

    32 L1D TLB entries * 4 KBytes/page = 128 KByte data working set

This is a modest-sized working set of pages, and like cache line strategy, a program should make maximal, efficient use of a page working set before demanding new page translation information from the L2 TLB. The L2 TLB supports a larger combined data/instruction working set:

   1024 L2 TLB entries * 4 KBytes/page = 4 MByte total working set 

The L2 TLB footprint (working set size) is larger. However, the L1D TLB and the L1I TLB compete for page translation entries in the unified L2 TLB.

As to data-page utilization, data structure layout and access pattern come into play once again. A program should work as much as possible within the current working set before moving to pages outside the current set. Random access within a big heap pays a penalty when heap items are distributed across many pages (i.e., when the working set exceeds 32 pages).

With respect to L1I TLB utilization strategy, frequently executed, related code should reside within the same page or just a few pages. Related code which is spread across many pages (i.e., a large instruction working set) will jump between pages and possibly cause L1I TLB or L2 TLB refills.

The above description of the translation process is simplified. For example, access is checked against page permissions, etc. and violations are reported after aborting offending translation and instruction. I tried to focus mainly on performance-related concerns of interest to application programmers.

Load and store operations

After absorbing all of that, let’s pick up a few additional odds and ends about load and store operations.

Cortex-A72 memory operations are weakly ordered. They may be performed out-of-order as long as data dependencies are honored. Due to the weak ordering, explicit synchronization barriers are needed in circumstance where strong ordering is required. There are four kinds of barriers:

  • Instruction Synchronization Barrier (ISB)
  • Data Synchronization Barrier (DSB)
  • Data Memory Barrier (DMB)
  • Load-Acquire (LDAR) and Store-Release (STLR)

Please see the Programmer’s Guide for ARMv8-A for further details.

More generally important to application programmers is data alignment. Naturally aligned data is accessed faster than unaligned data, especially unaligned data items that cross cache line boundaries. The following table summarizes alignment requirements:

Source: Programmer’s Guide for ARMv8-A

Load operations should not cross 64-byte, cache line boundaries. Store operations should not cross 16-byte boundaries.

As a general program design principle, computations proceed as fast as data items can stream from primary memory, and secondarily, as fast as results can stream back to primary memory. Data prefetching increases the speed of incoming data stream(s). The programmer or compiler should schedule load operations further ahead of instructions which consume the incoming data item. Ideally, other independent instructions are scheduled and executed ahead of the consuming load thereby overlapping useful computation with load latency (4 cycles from the L1D cache at a minimum).

A program may signal the need for a data item through an explicit prefetch instruction. The A72 supports three instruction prefetch hint instructions: PLD, PLDW, and PRFM. These are only hints and may be ignored. The PLD and PLDW instructions allocate a line in the Level 1 Data cache. Prefetch from Memory (PRFM) hints that data from a specific address will soon be needed. If accepted, these hints can bring in a data item (cache line) before it is required.

Programmers may further manage data cache contents via non-temporal load and store instructions (LDNP and STNP). These instructions hint that caching is not useful for data at an address, thereby preventing unnecessary cache pollution. Non-temporal load and store instructions may require explicit load barriers. (See the Programmer’s Guide for ARMv8-A for more details.)

The Cortex-A72 hardware has a load-side prefetcher which dynamically analyzes memory access patterns. Based on its analysis, the load-side prefetcher brings data into either the L1D cache, the L2 cache, or both. The hardware also has a store-side prefetcher which brings data into the L2 cache.

Outgoing data streams benefit from write combining which merges data from multiple store operations into a single memory write access.

Outstanding read and write requests (i.e., pending requests to primary memory) wait in the Fill/Eviction Queue (FEQ). The Cortex-A72 has a configurable FEQ: 20, 24, or 28 entries. The A72 write issuing capability is 16, that is, up to 16 writes may be outstanding at any time. The read issuing capability is 19, 23, or 27 depending upon FEQ configuration (capacity). L2 prefetch is throttled based on the FEQ occupancy count. [Extra credit: What is the specific Raspberry Pi 4 FEQ configuration and occupancy threshold?]

One important simplification in the cache discussion is cache coherency. Most application programmers needn’t worry about cache coherency. However, if you are writing a program with multiple, co-operating threads that actively share memory locations or regions, you should MOESI over to the ARM Cortex-A72 Technical Reference Manual (TRM) and read up on the details. The A72 Snoop Control Unit (SCU) uses a hybrid protocol (MESI+MOESI) to maintain coherency between the per-core L1 data caches (MESI) and the common L2 cache (MOESI). “MESI” and “MOESI” refer to the coherency status of each cache line:

  • Modified (M)
  • Owned (O)
  • Exclusive (E)
  • Shared (S)
  • Invalid (I)

The BCM2711 employs an Advanced Microcontroller Bus Architecture (AMBA) Advanced xExtensible Interface (AXI) bus interface. Broadcom does not specify if either AXI Coherency Extensions (ACE) or the Coherency Hub Interface (CHI) are supported. (Man, these acronyms stack up!) Since ACE and CHI are intended for SMP processor clusters (e.g., big.LITTLE) these features may have been left out or disabled.

If you do care about cache coherency, please be aware that load data may be sourced from a remote L1D cache as well as the shared L2 cache or primary memory.

Sources

Before closing, I want to offer a few words about my sources. My primary resources are:

  • ARM Cortex-A72 Technical Reference Manual (TRM)
  • ARM Cortex-A72 Software Optimization Guide
  • ARM Programmer’s Guide for ARMv8-A
  • BCM2711 ARM Peripherals

These resources are authoritative. I also relied upon ARM’s own briefings and presentations about Cortex-A72 as found on the Web. I tried to verify Web sources and briefings against the written TRM and programmer guides.

In closing

Hopefully, my write-ups will help developers tune their programs for ARM Cortex-A72. If you’re just getting started with performance tuning, I would first concentrate on cache- and page-friendly algorithms, data structures and access patterns. Fill buffers, FEQ, memory ordering, and memory transaction types are esoteric subjects for most application programmers.

Want to learn more about Raspberry Pi 4 (Cortex-A72 / Broadcom BCM2711) performance tuning? Please read:

If you’re interested in early model Raspberry Pi, I wrote several posts about micro-architecture, performance measurement and performance events:

There you will find general principles and techniques that apply to Raspberry Pi 4 although some details (e.g., cache and TLB capacity) differ.

Copyright © 2021 Paul J. Drongowski