MODX: Drawbar overdrive (part 3)

So far on our tour of MODX (Montage) drawbar organ tech, I’ve discussed drawbar control and drawbar waveforms. Convincing overdrive and distortion are essential to an authentic drawbar organ sound (B-3 plus Leslie). Technically, the overdrive (or distortion) is produced by the tube electronics in a Leslie rotary speaker. We synthesizer types must use amp and speaker simulators to produce overdrive or distortion.

Engineers are creatures of habit. After browsing a zillion MODX and Genos organ voices, I noticed that Yamaha engineers kept returning to the same effect algorithms albeit with slightly different parameter values:

    MODX Algorithm    Genos Algorithm    Characteristics 
--------------- --------------- ----------------------
BRITISH COMBO BRITISH COMBO Vox combo amp
MULTI FX MULTI FX Pedal board
AMP SIMULATOR 1 V DISTORTION Vintage amp
AMP SIMULATOR 2 STEREO AMP SIM Vintage stereo amp
SMALL STEREO SMALL STEREO DIST Stereo amp and speaker sim

The MULTI FX pedal board simulator includes the SMALL STEREO (DIST) algorithm. Check out Blake’s article about guitar effects.

Roadmap

We need a roadmap before driving into the weeds.

Usually, overdrive is configured as a MODX (Montage) insert effect. Once you navigate to the effects routing page (or one of the insert effect pages), you can change the effect type (algorithm) and/or effect parameters. Yamaha documentation refers to “effect types”; I use the word “algorithm” instead because we are selecting an algorithm (code) along with its parameters.

MODX/Montage MULTI FX insert effect

Yamaha provide several different distortion, overdrive and amp simulator algorithms. As if that isn’t enough choice, sometimes the kind of overdrive (or distortion) can be chosen by a parameter (e.g., tube, transistor, etc.) In some cases, we can choose the speaker cabinet (e.g., 2×12), too.

Why are there so many choices? If you follow the guitar pedal market, you would ask “Why are there so many distortion pedals?” Like anything else in sound and music, there are many varieties of distortion or overdrive. Some are warm (tubes), some are bright (transistor), and so forth. The trick is to use your ears and find the most appropriate kind of distortion, overdrive or amp type for the sound you want to obtain. Guitarists call this ephemeral quality “tone”.

I’ve cataloged several detailed examples in the next section. These are starting points for experimentation. If you don’t know where to start, choose something and start tweaking! If you can’t get your tone, change the kind of distortion effect if the selected algorithm allows, or move on to a different effect algorithm.

An effect algorithm is a mathematical model of a real-world device. Each algorithm simulates one or more real-world distortion, overdrive, amplifier and/or speaker cabinet effects. The models mimic an audio signal hitting a component like a tube, transistor or a mic’ed speaker cabinet. The amount of distortion usually increases when the incoming audio signal is stronger, i.e., the input level or gain (sometimes called “drive”) is turned up. The input signal drives the simulated device or component harder.

One thing to keep in mind — increasing input level (gain) also increases the output level. When you increase the gain (drive), you must decrease the output level lest you cause nasty digital distortion in the outgoing digital audio stream. Digital distortion (digital clipping) sounds unnatural and is not desirable.

Warning

Increasing drive also raises the volume of the outgoing audio, sometimes to painful levels! Keep volume low when experimenting with high drive. Protect you ears.

Most of the algorithms provide a parameter controlling the Wet/Dry mix. You’ll see settings like “D15>W”. The wet/dry value range is:

     D63>W to (D=W) to D<W63 

This determines the balance between the direct, unprocessed signal (dry) and the processed sound (wet). At dead center, “(D=W)”, the wet and dry signals are equal. Move to either side to pass more of the dry sound or wet/effected sound.

The details and examples

The BRITISH COMBO effect algorithm (Vox AC30) is a Yamaha favorite. In the table below, the first settings are taken from the MODX “All Bar None” Performance, and the second and third settings are from the Genos “ClassicJazz” and “RockOrgan JS” voices, respectively.

                            MODX         Genos        Genos 
## Parameters All Bar None ClassicJazz RockOrgan JS
-- --------------- ------------ ----------- ------------
1 Mode Bright Bright Top Boost
2 Normal 5.8 3.6 4.0
3 Brilliant 6.0 5.4 6.0
4 Bass 4.4 5.0 4.4
5
6 Treble 6.0 6.2 6.0
7 Cut 0.6 0.0 0.6
8
9 Output Level 69 126 71
10
11 Speaker Type AC 4x10 AC 1x12 AC 4x10
12 Speaker Air 2 2 0
13 Mic Position Center Center Center

The parameters “Normal” and “Brilliant” dial in the distortion.

Here’s the rotary speaker settings for two Genos drawbar organ voices. Both voices use the Genos V DISTORTION effects algorithm. The equivalent MODX algorithm is AMP SIMULATOR 1.

                           Genos           Genos 
## Parameters WhiterBars JS RotaryDriveOrg
-- --------------- ------------- --------------
1 Overdrive 28% 24%
2 Device Vintage Tube Transistor
3 Speaker Type Stack Twin
4 Presence 4 10
5 Output Level 88% 100%
10 Dry/Wet D40>W D26>W

The first voice simulates a tube preamp and the second voice simulates a transistor preamp. Tube amps have a warmer sound than transistor amps.

MODX does not have all of the Genos distortion algorithms. MODX implements the latest and greatest algorithms while Genos (Tyros and PSR) retain many legacy algorithms for backward compatibility. The table below shows the settings for the STEREO AMP SIMULATOR used by the “ClassicBars JS” voice.

                              Genos           MODX 
## Parameters ClassicBars JS The Jazz Organ
-- ----------------- -------------- --------------
1 Drive 0 15
2 Amp Type Stack Tube
3 LPF Cutoff Frequency 8.0kHz 5.0kHz
4 Output Level 114 112
10 Dry/Wet D24>W D17>W
11 Edge (Clip Curve) 0 n/a

The nearest equivalent MODX algorithm is AMP SIMULATOR 2. The parameters are the same except “Edge (Clip Curve)” is missing on MODX. Still, I would give these parameter values a try on MODX.

The MULTI FX algorithm simulates a guitar pedal board. The input signal hits a simple compressor (sustain) which drives a distortion block (Dist). The phaser and wah blocks are turned OFF in the examples below.

MODX Performance: More Shade 
MODX Algorithm: MULTI FX MODX Preset: Distortion Solo
MODX MODX
## Parameters More Shade 8.8.8.8.6.2.2.0.0
-- ----------------- ---------- -----------------
1 Comp. Sustain 2.3 2.7
2 Wah SW Off Off
3 Wah Pedal 0 0
4 Dist SW Clean Clean
5 Dist Drive 2.1 1.3
6 Dist EQ High Boost High Boost
7 Dist Tone 0.8 1.3
8 Dist Presence 6.0 5.2
9 Output Level 108 115
10
11 Speaker Type Twin Twin
12 LFO Speed 0.1Hz 0.1Hz
13 Phaser SW Off Off
14 Delay SW Echo1 St Off
15 Delay Ctrl 40 40
16 Delay Time 48 48

The “More Shade” Performance adds a stereo echo effect using the delay block. MULTI FX is a super handy algorithm and I’ve discussed its use with organ and electric piano before.

Yamaha CK- and YC-series

The table below summarized the YC- and CK-series rotary and distortion insert effects.

    YC61 rotary effects 
Rtr A Standard rotary speaker for organ
Rtr B Rotary speaker connected to a transistor
preamplifier with strong distortion
Lead Guitar amp (bass of high sound
pressure and sharp treble)
Crunch Guitar amp (crunch sound)
Double Guitar amp (bright sound)
Case Speaker amp for vintage electric piano
CK61 drive (rotary) effects
Rotary A Standard rotary speaker for organ
Rotary B Rotary speaker connected to a transistor
preamplifier with strong distortion
O.Drive Warm distortion (overdrive)
Dist Hard rock distortion
Comp Compressor controlled by a single knob
YC61 and CK61 insert effects
British Combo Crunch distortion (Vox AC30 Top Boost)
British Lead Hard rock type distortion (Marshall Plexi)
Small Stereo Stereo distortion

I’ll let you guess as to which Yamaha algorithms are (re)used. If you want to re-create the CK sound on MODX (Montage), have at it!

Copyright © 2023 Paul J. Drongowski