Aw, shucks.

It’s nice to get recognition for your work especially when it’s unexpected.

This week the littleBits project page is featuring my Arduino tone sequencer project. This is a good project for people just starting out with the littleBits Arduino and sound. Not very much hardware is absolutely required — just a littleBits Arduino, a power module and a synth speaker module.

littleBits is building an on-line community of builders, coders and inventors. They want to make hardware and software technology accessible to as many people as possible. This is a terrific goal and something that I believe in as well. It’s the main reason for this site, too.

If you build a project with littleBits, I encourage you to add your project to their site. Click on the “Upload your invention” button on their project page and the site takes you to a user interface (UI) that guides you through the process of uploading your invention. The UI puts your project into a standard project format. You are free to add as much or as little to your project page. I had the most success (and fun) with the new UI which littleBits are introducing.

Helpful hint: Browse a few of the existing projects before entering one of your own. Get an idea of the kind of information that is published on a project page. Create a rough draft in a text editor. Being prepared let’s you concentrate on learning the ins and outs of the UI without worrying about content at the same time.

My project page at the littleBits site provides just enough information to get rolling. The tone sequencer project page on this site provides more information about the software design and it has links to the latest code. (Yeah, I do update things when I find bugs.)

I’m using this project as a base for a more advanced tone sequencer that generates envelope trigger and filter modulation signals. The advanced sequencer integrates the Arduino with littleBits synth modules. Stay tuned!

Connect a MIDI shield to littleBits Arduino

My do-it-yourself MIDI interface for littleBits Arduino probably isn’t for everyone. Constructing the DIY interface requires circuit layout skills and not everyone wants to whip up a board from scratch and a schematic.

Fortunately, there are a couple of alternatives: the Olimex SHIELD-MIDI and the Sparkfun MIDI Shield. I don’t have any direct experience with the Olimex, but I have built and used the Sparkfun MIDI Shield (Sparkfun product number DEV-12898) and the now retired MIDI Breakout Board. The Olimex SHIELD-MIDI is very similar to the retired breakout board. In this post, I show how to hookup the Sparkfun MIDI Breakout Board to the littleBits Arduino. The wiring is the same for the Sparkfun MIDI Shield. That’s the neat thing about the standard Arduino form factor.

I would demonstrate with a Sparkfun MIDI Shield, but all of my MIDI Shields are customized in some way! The Sparkfun MIDI Breakout Board is basically the same as the MIDI Shield except that it doesn’t have the potentiometers and tactile switches. The image below is a picture of the Sparkfun MIDI Breakout board. (Click on the image to get higher resolution.) The two 5-pin DIN connectors are the MIDI IN and MIDI OUT ports. The long pins extending below the breakout board plug into a standard Arduino like an UNO or Leonardo.

sparkfun_midi_breakout

The Sparkfun MIDI breakout board (or shield) arrives as a kit, so you still need to do some assembly. Sparkfun has already installed and soldered the tough stuff like the optoisolator, resistors and so forth. The MIDI Shield is a good beginner’s kit because the components to be installed are large and easy to solder. If you skip installing the potentiometers and tactile switches, the job is even easier!

You might want to add an Arduino Stackable Header Kit (PRT-10007), however. With the header kit, you’ll be able to interconnect using standard jumper wires. Once the headers are installed, no further soldering is necessary. Just plug the jumpers into the headers and play. Mistakes are easier to correct with jumper wires, too.

Here is the top-view of the MIDI breakout board, an Arduino UNO processor board and a Sparkfun MIDI Shield. Click the image for higher resolution. You’ll want to take a closer look at the three boards in order to see the signal name associated with each header pin. (You can really zoom in if you download the image and load it into a paint program.)

midi_bob_uno_shield

The breakout board has a position for a MIDI THRU connector. This position is empty as the headers would block the opening of the 5-pin DIN connector. We don’t need the THRU port, so this isn’t a deal-breaker.

As I mentioned before, the long pins extending below the headers normally plug into a standard Arduino processor board (e.g., UNO or Leonardo). Each header pin effectively mirrors the electrical signals of the underlying Arduino board. So, in order to hookup to the littleBits Arduino, we just need to connect the appropriate Arduino board signals to the corresponding bitSnaps on the littleBits Arduino. That’s why you really want to zoom in and see the signal names. The board labels tell us where to plug in jumper wires.

We need four connections:

  • +5 Volts: Red wire
  • Ground: Black wire
  • RX (digital pin D0): Yellow wire
  • TX (digital pin D1): Blue wire

Our old high school shop teacher would yell at us if we didn’t use the right color wire for power, ground, etc. I will say, different wire colors make it easier to check and debug wiring!

So, how do we make connections to the littleBits Arduino? I used two littleBits proto modules: one proto module for the MIDI input side and one proto module for the MIDI output side. The other end of each jumper terminates in a screw connector on a proto module. Please see the image below. (Click to enlarge.)

sparkfun_midi_littlebits_arduino

RX is connected to RX, TX to TX, +5 Volts to +5 Volts, and Ground to Ground. The MIDI IN goes to the Arduino’s RX pin and the the Arduino’s TX pin goes to MIDI OUT.

You must configure the jumpers on each proto module. The MIDI OUT side is easy; just leave all three jumpers installed. One the MIDI IN side, remove the center jumper on the proto module. This breaks the connection from the proto board input to the proto board output. You must remove this jumper or the input signal will interfere with the incoming MIDI data.

Once all of the connections are made, you’ll need sketches to test the connections. Please see my article about testing an Arduino MIDI interface. The article describes a simple testing process. The article also has links to a simple MIDI sequencer sketch and the source code for a MIDI IN to MIDI OUT sketch. The MIDI sequencer sketch checks the MIDI OUT side. Once you know the MIDI OUT is good, then the MIDI IN to MIDI OUT sketch checks the MIDI IN side. (The sketch echoes MIDI IN to MIDI OUT.)

That’s it! You should now have your 5-pin MIDI equipment talking with the littleBits Arduino. If this project has bolstered your confidence with hardware — and I hope that it has — then please take a look at the DIY 5-pin MIDI interface project.

littleBits Arduino MIDI interface

I thought, “When it comes time to test the 5-pin MIDI interface with the littleBits Arduino, just hook it up. Download the sketches. Take a victory lap.”

Instead, I got an “opportunity” to discover and learn. Not so fast, but not so bad, either.

Please recall that a few posts ago I described the design of a 5-pin MIDI interface for Arduino. The MIDI IN part of the interface attaches to the Arduino RX pin (pin D0) and the MIDI OUT part connects to the TX pin (pin D1). I tested the 5-pin MIDI interface with an Arduino UNO board using the simple MIDI sequencer sketch and a sketch to echo MIDI IN to MIDI OUT. My original plan was to connect the 5-pin MIDI interface to the littleBits Arduino via two protoboards, then run the sketches, again, for testing.

First, the hook up. The image below shows the littleBits hardware. (Click the image for full resolution.) The Arduino is “at the heart” and communicates with a PC through the USB port. The littleBits proto module directly to the left of the USB port brings the logic-level MIDI IN signal to the Arduino RX pin. The proto module directly to the right of the USB port sends the Arduino TX signal to the MIDI OUT circuit. The signals to and from the 5-pin MIDI interface board are:

  • Yellow wire: Logic-level MIDI IN
  • Blue wire: Logic-level MIDI OUT
  • Red wire: +5 Volts (Vcc)
  • Black wire: Ground

MIDI is a serial communication standard operating at a rate of 31,250 bits per second. RX and TX are the Arduino’s digital serial receive and transmit pins, respectively.

littlebits_arduino_midi_interface

So far, so good. There are a few extra details to consider. The positive supply voltage (+5 Volts) and ground are distributed throughout the whole interface board. Only one set of power supply connections are needed to power the interface board. I attached the power supply connections to the proto module handing the MIDI OUT. Next, the proto module jumpers are configured a little bit differently on the MIDI IN and MIDI OUT sides. Having all three jumpers in place, the MIDI OUT proto module passes all signals: Vcc, ground and the data signal arriving from TX. The MIDI IN proto module only passes Vcc and ground. It does not pass the signal from its input bitSnap. The output from the proto module is generated by the signal coming from the 5-pin MIDI interface board (i.e., the yellow wire). This signal is send to the RX pin.

Adhering to my original test plan, I downloaded the simple MIDI sequencer sketch. This sketch tests the MIDI OUT circuit by sending MIDI note on and note off messages. I attached the MIDI OUT connector to a MIDI tone module, flipped the power switch, and no sound. MIDI data was not being sent to the MIDI tone module. After much wailing, gnashing of teeth and browsing, I remembered that the Arduino Leonardo board has two serial ports, not one port like the UNO. One serial interface handles RX/TX and another serial interface handles USB communications.

The littleBits Arduino is a Leonardo board. Was the MIDI data being sent to the USB port? I turned on the Serial Monitor in the IDE. Yep, the Serial Monitor was showing jibberish arriving from the Arduino. I expected jibberish because the bit rate was all wrong, but nonetheless, observations confirmed that MIDI data was going to the wrong port (USB instead of TX).

The Arduino IDE exposes two serial ports for a Leonardo board:

  • Serial” refers to the virtual serial port over USB.
  • Serial1” refers to the serial port through RX/TX.

Originally, I wrote and compiled the MIDI sequencer sketch for an Arduino UNO board. The calls to write() refered to Serial. That’s fine on the UNO because the UNO uses the same serial port for RX/TX and USB communication and everything works. On Leonardo (littleBits), however, the sketch refers to the USB serial port, not RX/TX as I had intended.

I solved the problem with conditional compilation. Here is the new code for the function MidiSend() in the MIDI sequencer sketch:

//
// Send a short, 3-byte MIDI message
//
void MidiSend(byte cmd, byte data1, byte data2)
{
#ifdef LEONARDO
  Serial1.write(cmd | CHANNEL) ;
  Serial1.write(data1) ; 
  Serial1.write(data2) ; 
#else
  Serial.write(cmd | CHANNEL) ;
  Serial.write(data1) ; 
  Serial.write(data2) ; 
#endif
}

The symbol “LEONARDO” determines the code to be compiled into the sketch. If LEONARDO is defined then the sketch sends MIDI bytes to Serial1. If LEONARDO is not defined, then the sketch sends MIDI bytes to Serial. I also needed to fix up the code in setup():

#ifdef LEONARDO
  Serial1.begin(31250) ;
#else
  Serial.begin(31250) ;
#endif

After making these changes and defining LEONARDO at the beginning of the sketch:

#define LEONARDO 1

I compiled and uploaded the sketch. Voila! I heard music from the tone module! MIDI data was now being sent to the appropriate Arduino serial port (TX).

Along the way, I also learned some useful information about the RX and TX LEDs. The RX and TX LEDs flash when data is transfered through the USB port. They do not flash when data is sent through the RX/TX pins. If you want to flash the LEDs yourself, then use the following macros:

    RXLED0;
    RXLED1;
    TXLED0;
    TXLED1;

These macros are a feature of the Leonard board and are not recognized on UNO.

Two separate, independent serial ports has its advantages. First, it isn’t necessary to disconnect the 5-pin MIDI interface board when uploading a sketch. With only one serial port on UNO, TX/RX and USB communication cannot peacefully co-exist. On Leonardo (littleBits), they do peacefully co-exist and you can use the virtual serial port over USB (i.e., Serial Monitor) to trace program execution and print debug messages while using RX/TX for MIDI communication. Finally, if we don’t ever touch Serial1, we should be able to configure D0 and D1 as regular Arduino digital input and output pins (respectively).

By now, you realize that I had to modify the sketch that echoes MIDI IN to MIDI OUT, too. Instead of conditional compilation, this sketches defines a symbolic constant, “SERIALPORT,” which expands to the name of the serial port to be read and written. Full disclosure: I did not test the MIDI library version on littleBits (Leonardo).

//
// Send MIDI IN to MIDI OUT (THRU)
//

// Author:  P.J. Drongowski
// Date:    6 June 2016
// Version: 1.1
//
// Copyright (c) 2016 Paul J. Drongowski
// Permission granted to use, copy and distribute

// Uncomment the following line to use the Arduino 
// MIDI library instead of serial read() and Write().
// #define USE_MIDI_LIBRARY 1
// This has not been tested/debugged on LEONARDO!

// Define the symbol SERIALPORT to select the appropriate
// serial port:
//    Serial    UNO
//    Serial1   LEONARDO/littleBits
#define SERIALPORT Serial1


#ifdef USE_MIDI_LIBRARY

#include <MIDI.h>
MIDI_CREATE_DEFAULT_INSTANCE() ;

void setup() {
  MIDI.begin(MIDI_CHANNEL_OMNI) ;
}

void loop() {
  if (MIDI.read())
  {
    MIDI.send(MIDI.getType(),
              MIDI.getData1(),
              MIDI.getData2(),
              MIDI.getChannel());
  }
}

#else

int midiByte = 0 ;

void setup() {
  // Initialize the serial port for MIDI
  SERIALPORT.begin(31250) ;
}

void loop() {
  if (SERIALPORT.available() > 0) {
    midiByte = SERIALPORT.read() ;
    SERIALPORT.write(midiByte) ;
  }
}
#endif

MIDI sequencer: Testing your MIDI interface

Now that you’ve assembled the MIDI interface for your Arduino, it’s time to try it out. That means you need a few basic sketches to test and debug the interface.

First, a philosophical word or two. Testing is one of the most neglected and least emphasized topics in engineering. Other than careful design, assembly and coding, nothing else is as important to the success of a project as testing. In practice, you should be thinking about testing while you design, code, layout and solder. Without getting too computer science-y, it all comes down to controllability and observability — the ability to apply a stimulus (test input) and the ability to measure and assess a response (expected vs. actual test output).

Take the case of our MIDI interface. There are two major subsystems: the MIDI IN circuit and the MIDI OUT circuit. We must drive the MIDI IN circuit with a keyboard (or some other device) that sends MIDI to the 5-pin MIDI IN connector. The Arduino reads the logic level bit-stream through its RX pin (pin D0). The messages in the bit-stream need to conform to the MIDI message standard. On the MIDI OUT side, the Arduino sends a logic level bit-stream into the MIDI OUT circuit via the TX pin (pin D1). Again, the bit-stream carries standard MIDI messages. We must observe the outgoing MIDI messages, perhaps by playing the MIDI stream into a MIDI-compatible keyboard or tone module.

In addition to controllability and observability, you also need a test plan that identifies the features to be tested and the order in which you intend to test those features. A carefully constructed plan can make your work more efficient and systematic. Again, taking the case of the MIDI interface, I intend to test the MIDI OUT side first because I can easily write a sketch to generate MIDI messages and that sketch does not require a working MIDI IN circuit. Once I know that the MIDI OUT is correct, I can use the MIDI OUT as part of MIDI IN testing. By testing MIDI OUT first, I can work around the limited controlability and observability of our system.

I hope this plan makes sense to you. Here’s a few additional points. We don’t need to test all MIDI standard messages and can restrict testing to simple 3-byte messages like NOTE ON and NOTE OFF. We need to have a reliable, known-good MIDI sender (like a keyboard or other controller) and MIDI receiver (like a tone module). I have two MIDI-compatible devices — a Roland SK-88 Pro Sound Canvas keyboard and a Boss DS-330 Dr. Synth module — that I like to use for testing. Both devices now have emeritus status, meaning that I won’t cry too much if I blow them up! I send the MIDI OUT from the Arduino to both devices and play the audio through self-powered speakers. I play the SK-88 keyboard and send MIDI NOTE ON and NOTE OFF messages to the MIDI IN circuit under test and read those messages on the Arduino.

With these preliminaries out of the way, let’s dive into the details.

MIDI OUT: Simple MIDI Sequencer

In order to test MIDI OUT, we need a sketch that sends MIDI NOTE ON and NOTE OFF messages via the TX pin into the MIDI OUT circuit. With a MIDI tone generator connected to the 5-pin MIDI OUT connector, we just need to listen to the audio from the tone generator to determine if the outgoing notes are correct.

I took the simple Arduino tone sequencer sketch and modified it to send MIDI NOTE ON and NOTE OFF messages. I replaced calls to the Arduino tone() function with code to send MIDI NOTE ON and NOTE OFF as appropriate. (Reusing code this way is known as “copy and modify.”) The new sketch is a simple MIDI sequencer that repeatedly plays back a musical sequence of notes through the MIDI OUT port. The sketch is a useful little program in itself — not just a specialized test.

Here are direct links to the source code for the sketch:

MidiNoteNum.h: Defines symbolic constants for the note names
ToneNote.h: Defines symbolic constands for note/rest durations
MidiSeq.ino: The simple MIDI sequencer Arduino sketch

The sketch does not use the Arduino MIDI library. It sends messages by making calls to the Arduino Serial library. I will use the Arduino MIDI library in future projects, especially when we need to parse complicated incoming messages.

The sketch sends messages on MIDI channel 1. So, be sure to have the destination tone generator configured to receive on channel 1 (or OMNI).

Here’s a possible gotcha that could drive you insane. The Arduino’s serial port is used for both uploading sketches and for MIDI communications. MIDI operates at a rather “unusual” data rate of 31,250 bits per second and most likely does not match the default rate established by the Arduino IDE. Even worse, the MIDI devices used for testing (i.e., keyboard controller) may be sending real time status messages that collide with commands from the IDE. Soooo, you may see messages about “sync” failure when uploading a sketch. If that is the case, then temporarily disconnect the MIDI IN circuit while uploading a sketch. Also, you will not be able to print to the serial port, etc. and see text serial messages in the IDE’s Serial Monitor window. Unfortunately, this limits the use of serial communication for tracing and debugging purposes when MIDI is connected and active.

MIDI IN: Echo MIDI IN to MIDI OUT

Once we know that the MIDI OUT port is working, it’s time to check the MIDI IN port. An easy way to test is to simply echo the incoming MIDI messages to the MIDI OUT port. If we have a MIDI keyboard connected to MIDI IN and a tone generator connected to MIDI OUT, then anything that we play on the keyboard should be heard through the tone generator. If the keyboard and tone generator are part of the same instrument (e.g., a synthesizer workstation, arranger or digital piano), be sure to turn LOCAL off. You want to hear the MIDI messages coming in through the instrument’s MIDI IN port.

Here is the code for the MIDI IN to MIDI OUT sketch.

//
// Send MIDI IN to MIDI OUT (THRU)
//

// Author:  P.J. Drongowski
// Date:    30 May 2016
// Version: 1.0
//
// Copyright (c) 2016 Paul J. Drongowski
// Permission granted to use, copy and distribute

// Uncomment the following line to use the Arduino 
// MIDI library instead of serial read() and Write().
// #define USE_MIDI_LIBRARY 1

#ifdef USE_MIDI_LIBRARY

#include <MIDI.h>
MIDI_CREATE_DEFAULT_INSTANCE() ;

void setup() {
  MIDI.begin(MIDI_CHANNEL_OMNI) ;
}

void loop() {
  if (MIDI.read())
  {
    MIDI.send(MIDI.getType(),
              MIDI.getData1(),
              MIDI.getData2(),
              MIDI.getChannel());
  }
}

#else

int midiByte = 0 ;

void setup() {
  // Initialize the serial port for MIDI
  Serial.begin(32500) ;
}

void loop() {
  if (Serial.available() > 0) {
    midiByte = Serial.read() ;
    Serial.write(midiByte) ;
  }
}
#endif

There are two ways to echo the incoming MIDI message stream. One way is to echo the bytes arriving on the serial input to the serial output. This is the most straightforward method. The other way is to use the Arduino MIDI library to read incoming MIDI messages and send the messages to the MIDI OUT port. The code (above) implements both methods and uses conditional compilation (#ifdef) to select and compile one of the methods. If you want to get your feet wet with the Arduino MIDI library, then define the symbol USE_MIDI_LIBRARY before the #ifdef.

Here are a few links for the Arduino MIDI library to help you get started.

Arduino MIDI Library site
Arduino MIDI Library Documentation
Deprecated site

The current version is 4.2. The Arduino IDE has a nice library management system: Sketch > Include Libraries > Manage Libraries.